Far Far WestFar Far West
Jokers · Tier List

Best Jokers in Far Far West

The roguelike joker cards ranked by tier, with notes on which scale into late-run and which to reroll on sight.

TierJokerEffectWhy
SIron Heart+1% damage per kill (stacks)Run-defining scaler. Lock on sight.
SLast BulletFinal round in magazine deals 5xFree crits for every reload cycle.
SSnake-Charmer+50% damage vs reptilesSolo answer to the snake problem.
AHex EchoSpells cast twice (50% chance)Doubles caster output once per fight.
ABone Coin+1 gold per killCompounds into the late-run shop.
ASecond WindOnce per run: revive at 1 HPFree clutch save in boss phase 3.
BLucky Strike+5% crit chanceDecent but boring; only stack 2.
BFrost TapCrits inflict slowStrong vs snipers, situational.
CTin Star+10 max HPAlmost never worth the slot.
CPocket Watch-5% reload timeYou get this from upgrades; skip.

Reroll Priority

  1. Reroll until you see Iron Heart or Last Bullet by floor 2.
  2. Then look for an economy joker (Bone Coin).
  3. Save one slot for Second Wind before the floor-3 boss.
  4. Last slot is flex — element-tap jokers go here.

Synergy Notes

Iron Heart + Last Bullet is the classic scaling stack. Hex Echo + Hex Mark double-dips the +25% spell damage. Snake-Charmer + Frost Tap turns swamp biomes into a non-issue.

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